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Johno
06-07-2009, 01:46 AM
Buildings, Research and Military.

First we will start off with the Buildings.

Capitol - The center of a settlement, also provides population and energy. This is needed for when you don't have any energy, which you HAVE to have when building. It is very handy to have a lot of energy.

Iron Mine - Produces iron, Iron is one of the big 3 (Iron, Gold and Fuel). It IS needed to make buildings, research and build up your military. Make sure you get it to at least level 2, before building anything else. Because with it being level 1, you won't get any iron.

Gold Mine - Provides a steady supply of gold, Gold is one of the big 3 (Iron, Gold and Fuel). It IS needed to make buildings, research and build up your military. Make sure you get it to at least level 2, before building anything else. Because with it being level 1, you won't get any gold.

Oil Tower - Fuel is one of the big 3 (Iron, Gold and Fuel). It IS needed for attacking, transporting your military/vehicles. You won't need this until you actually want to attack or transport, so it isn't needed as much as Iron or Gold.

University - The center of research, The University is one of the most used buildings you will need on DodianWars, Researching means you can create a better Military which IS needed to attack and destroy other settlements which gives you Iron and Gold.

Barracks - Trains soldiers, Barracks doesn't have a huge use, besides from training your soldiers to be more advanced, which is extremely handy when attacking or defending.

Warehouse - Storage for supplies, This is useful when you have too many Iron, Gold or Fuel, you will find you have no space for it. Once you have no space, you will have to buy a Warehouse.

Air Field - Produces and stores Aircrafts. The air field is great for when you are attacking, since aircrafts are very strong and increase your chance of destroying the other settlement that you are attacking.

War Factory - Produces motor vehicles. War Factories are important for also attacking and defending, they increase you chance with there strength, and doom good damage.

Exchange - Allows commerce with neighbors, Although it as NO use at the moment.

Trenches - For defensive units, WILL GET THE INFORMATION LATER.
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Secondly, we will do Research.

Espionage - Each level decreases the chance your spies will be discovered and increases the chance you will kill enemy spies sent to your settlement.
Internal Combustion Engine - Necessary for motor vehicles.
Military Buildings - Technology to create new buildings like a barracks.
Surveillance Balloon - Unlocks surveillance balloons for espionage.
Logistics - Each level increases the number of armies you can have out at once by 1.
Improved Construction - Drastically reduces the upgrade time for buildings.
Improved Ballistics - Allows the creation of stronger units.
Oil Refining - Allows the refining of oil into gasoline.
Flak Technology - Ballistic anti-aircraft improvements.
Communications - Necessary for expanding your empire.
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Lastly we will do Military.

Barracks

Recruit - Very basic light infantry - Build time: 16m 19s
Sharp shooter - Higher-damage infantry with low armor - Build time: 1h 19m 12s
Surveillance Balloon - A hot air balloon that can fly over enemy cities - Build time: 9m 7s
Machine Gunner - Very strong against infantry - Build time: 51m 21s

War Factory

Light Truck - A small truck to carry resources - Build time: 16m 48s
Light Halftrack - A vehicle with a mounted anti aircraft gun - Build time: 2h 28m 48s
M3A1 Personnel Carrier - Drastically reduces the movement type of troops, especially over long distances. Holds 20 soldiers. - Build time: 1h 24m 0s
Sherman Tank - Strong against other vehicles - Build time: 14h 0s
Mobile Command Center - Creates a new settlement - Build time: 2d 18h 0s

Air Field

Albatros Scout - An espionage plane much faster than a balloon - Build time: 48m 0s
Albatros Fighter - A basic plane capable of shooting ground units or other planes - Build time: 16h 0s
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Alright, Will find the rest later when I have bought them. I hope this helps you, Because it took me awhile to do. Also when the picture are released, I'll add them to the guide.

Every1die4
06-07-2009, 03:54 PM
It won't let me build any Military-related things. It says I have to have something.

live support
06-07-2009, 04:11 PM
Buildings, Research and Military.

First we will start off with the Buildings.

Capitol - The center of a settlement, also provides energy. This is needed for when you don't have any energy, which you HAVE to have when building. It is very handy to have a lot of energy.

.

Capitol provides population. Danh to build like recruits and stuff I think you have to have x amount of population to build x amount of recruits..(I think) (extra population like 780/840 you could make 60 recruits.)

Johno
06-07-2009, 07:57 PM
It won't let me build any Military-related things. It says I have to have something.

Danh, what is the something that you need?

I could resolve it, if you could tell me.

Spot
06-07-2009, 08:04 PM
The exchange does nothing right now.

Johno
06-07-2009, 08:05 PM
The exchange does nothing right now.

Alright, I'll put that in.

miffy is bak
06-07-2009, 10:07 PM
Thanks a lot for this man :D

~Miffy

Johno
06-07-2009, 10:33 PM
Thanks a lot for this man :D

~Miffy

No worries.

Also added some more information into this guide.

Clu7ch
06-07-2009, 11:26 PM
It won't let me build any Military-related things. It says I have to have something.
In order to begin building a military you must build a University and then research Military Buildings.

jesjes72
06-08-2009, 12:41 AM
i already knew all of this but it will help those who just started

Johno
06-09-2009, 06:35 PM
i already knew all of this but it will help those who just started

That's who it's directed at, Thanks.

Pure Man55
06-09-2009, 06:43 PM
Thanks man! Helped me a lot.

Johno
06-13-2009, 05:54 AM
Thanks man! Helped me a lot.

Thanks, glad I could help.

Nordinwanabe
06-13-2009, 06:19 AM
umm add pictures and a bit more info. its ok but as i said in my guide this is only beta and loads more will be added.

Johno
06-13-2009, 06:32 AM
umm add pictures and a bit more info. its ok but as i said in my guide this is only beta and loads more will be added.

This guide doesn't need pictures, it shows what everything does. When the beta is over I will update it, continually.

Also added more information into the Guide!

Nordinwanabe
06-13-2009, 06:34 AM
This guide doesn't need pictures, it shows what everything does. When the beta is over I will update it, continually.

Also added more information into the Guide!

ok well good luck and comment on my guide to please?

Mastav
06-13-2009, 02:24 PM
Thanks. I'll add this to the wiki.

http://dodianwars.com/wiki/index.php/Getting_started

Johno
06-13-2009, 07:30 PM
Thanks. I'll add this to the wiki.

http://dodianwars.com/wiki/index.php/Getting_started

Ooo, thanks for the add.