Bosses

How would you like we changed loot distribution?

  • Make drop tables as 1 but have end game bosses have double loot

    Votes: 0 0.0%

  • Total voters
    22
  • Poll closed .

Arch337

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Since dodian's core is all about bosses, I have looked into addressing some sort of issue with loot distribution of set bosses.
I now wonder what you would prefer?
Do note 1 vote per person and no alt!
Can select up to 2 answers.

End game bosses: Ice queen, Black knight titan, Nechryael, Skeletal warlord, Shade
  1. Make boss drops 10 - 30% harder but add mechanics to bosses. Loot will be distributed at the end if contributed by atleast 5/10% of the dmg up to 5 players (Initial player + 4 others)
  2. Make bosses have mechanics but keep drop rate as is but offer 2 rolls to the player with highest dmg and the rest 1 roll as long as you have helped with atleast 10% of the dmg (up to 3 players).
  3. Make end game bosses up to 5 players difficulty while others are 3 players and have the drop rate set as that. Have the chance of you getting the loot as (Health of boss - Damage done by the killer / your dmg contribute in % chance), up to 4 other players than the killer.
  4. Make end game bosses have a chance to give 1 boss point based on your contritubtion (Health of boss - Damage done by the killer / (your dmg / 2) contribute in % chance), up to 5 players. These points could then be taken to a shop to buy gear that has been voted in (Example of potential gear: Dragon weaponry, Dragon armoury, Crystal bow and shield, Obsidian cape, uncut dragonstone)
  5. Make drop table as 1 but end game bosses as two
  6. Keep as we got currently but make more sources of the early game loot onto multiple bosses. (Example dragon armour being dropped by multiple monster or bosses or whip from abyssal demon)
  7. Keep as is but have the drop rate increase by 10 - 20% with unique items.
 
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Literally none of these. Don't make anything harder or more annoying to do. Just make it where more than 1 person can get loot somehow to satisfy the players still looking for gear.

If wack ass mechanics get added to bosses like .net that would be the final straw for me. I don't want this shit to be a repeat of .net. I had so much hope at first but it's all going down the drain man. :(
 
Literally none of these. Don't make anything harder or more annoying to do. Just make it where more than 1 person can get loot somehow to satisfy the players still looking for gear.

If wack ass mechanics get added to bosses like .net that would be the final straw for me. I don't want this shit to be a repeat of .net. I had so much hope at first but it's all going down the drain man. :(
You want '
  1. Keep as is but have the drop rate increase by 1 0 - 20% with unique items.'
    This means the drops will be made 10 - 20% more common on the unique drops. The reason for this is some people have been going around saying "drops are to rare".
    To put into perspective, if a drop is 0.1% it will then become 0.12% if 20% increase.
 
Literally none of these. Don't make anything harder or more annoying to do. Just make it where more than 1 person can get loot somehow to satisfy the players still looking for gear.

If wack ass mechanics get added to bosses like .net that would be the final straw for me. I don't want this shit to be a repeat of .net. I had so much hope at first but it's all going down the drain man. :(
Took the words directly from me.
Arch, you are an amazing developer...you try your best to listen to players, you are a good person overall.. but sometimes the ideas you have and put into polls are just...'too much' no one wants to have to go back to this thread before they decide to kill bosses just to remember what the mechanics are or how it works now. I lost interest in .net because of all the similar 'tweaks' to combat, to PvMing, and others...
 
You should stop putting it to a vote because everyone is always going to vote for whatever makes it easiest for them or benefits their account rather than what's healthy for the development of the server.
 
You should stop putting it to a vote because everyone is always going to vote for whatever makes it easiest for them or benefits their account rather than what's healthy for the development of the server.
Hi Zman, I totally agree. What did they do with your topic, by the way?
 
You should stop putting it to a vote because everyone is always going to vote for whatever makes it easiest for them or benefits their account rather than what's healthy for the development of the server.
It would not feel right to just outright change some stuff hence the poll. However if people do not want anymore polls, I am fine with doing whatever the server needs to stay healthy.
 
It would not feel right to just outright change some stuff hence the poll. However if people do not want anymore polls, I am fine with doing whatever the server needs to stay healthy.
One person that doesn't play said you shouldn't make polls. Don't take that as 100 votes and stop making polls. Keep doing what you are doing. I'm sure the remaining players would like a say in future updates.
 
I really like the idea of 2 drops to killer and 1 drop to everyone else. This gives players without the best gear drop opportunities. Especially for keys.
 
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