Delta to Devo

darkwolfOLD

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Well since deltascape sources switched there codes to like (c.sendQuest) or (c.SkillCape) I cant find a tut on a devo to add skillcape emotes. So I'm using a delta tut and I need to convert this delta code to a devo code.

case 167:
// skillcape emotes
c.SkillCape();
break;


^ I need that to be switched to work on a devo source. Help?
 
I've never even seen a code like that, it doesn't even have enough information to show what it's doing. Is it part of a boolean?
 
case 167:
// skillcape emotes
c.SkillCape();
break;



It would be a long code. The c.SkillCape(); is the emotes when you wear the skillcape. You cant do that on a devo, si the code would have to be written out as something like

if item = ( skillcape id )
emote = ( emote )


^^ thats not the right code, im just saying for devo you need to have one of those for each skill.
 
case 167:
// skillcape emotes
c.SkillCape();
break;



It would be a long code. The c.SkillCape(); is the emotes when you wear the skillcape. You cant do that on a devo, si the code would have to be written out as something like

if item = ( skillcape id )
emote = ( emote )


^^ thats not the right code, im just saying for devo you need to have one of those for each skill.
well search after skillCape() in client.java.
then add it like this:
case 167:
// skillcape emotes
SkillCape();
break;
after you added the void SkillCape().
 
Wow.

Ever try adding the Public Void skillcape?

~Damon
 
Well, skillcape() is obviously the method, therefore look for the method public void skillcape() in client.java or what not. Depending what version of delta you have, seeing as people think they can release packaged 2 years later..

Anyway:

Case is a switch statement which there are many ways to write one for example:

Code:
public void test()
{
switch(int testItem){
case itemID:
doTheFollowing();
break;

deafult:
doNothing();
break;
} 
return;
}

Do with that what you will, if you want me to completely explain it post on my profile and I'll add you on msn.

The switch is calling for the skillcape, if you don't have the method make it.
 
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